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Later today, I will upload some byob3 projects to help debug.
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We do have plans to embed the Snap! player for projects made in BYOB or Snap!, but this first requires some changes to the player that we can't control. Once the player is suitably embeddable, we will use it.
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Okay. I recommend set up your own little mini-snap! Or, maybe, resorting to the famous squeakjs. I will remake a few mods to be player-only and can be run like that. Cool thing about Snap! is that it already works in websites.
I will experiment with plain old scratch.
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Okay. I recommend set up your own little mini-snap! Or, maybe, resorting to the famous squeakjs. I will remake a few mods to be player-only and can be run like that. Cool thing about Snap! is that it already works in websites.
I will experiment with plain old scratch.
SqueakJS is pretty slow, and I don't exactly have the time to reprogram Snap! myself.
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SqueakJS is only slow because it has to load the whole whopping thing. I'll handle all the reprogramming if you put it up on the pages.
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SqueakJS is only slow because it has to load the whole whopping thing. I'll handle all the reprogramming if you put it up on the pages.
If you can provide us with an embeddable version of SqueakJS that performs comparably to the Scratch player, we'll use it.
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Okay, I'll start right now.
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I'm going to attempt to strip Scratch down to its player, here is why.
[scratchblocks]
when gf clicked
reset timer
set [loop v] to [0]
repeat until <(timer) > [4.999]>
change [loop v] by (1)
end
[/scratchblocks]
Try that in Scratch, I got "199" before it stopped going up. In SqueakJS, I got 13. So I want to put only what is absolutely nessessary into the package.
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Is this what's supposed to happen:
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It went into presentation mode just fine, but then when I clicked exit, that happened :P
I don't know how to give inputs with squeakjs but I will look into it.
Last edited by Krett12 (2016-03-24 17:55:34)
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Okay, I tried doing the exact same thing and this time and got this:
EDIT : Keep in mind that the world color is supposed to be red, I changed it to that for a design reason that I'll explain later.
Last edited by Krett12 (2016-03-25 12:39:43)
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This is starting to freak me out.....tried it a third time and worked *perfectly*.
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